Editor scripting: Save Scripts state (properties) in scene
Hi, I'm working on navmesh extension to free Unity version. I've got NavMesh object which is parent of all navmesh vertices objects. This object has "NavMeshTriangles" script attached which stores two...
View ArticleMesh by script: problem with collisions (fliped normals?)
Hello, I generate mesh by script, and later I find some collisions with this mesh. I can find collision (using Raycast) only with one side of triangle and that's ok, but the problem is, some of my...
View ArticleHow to cut camera view? Or change camera perspective center?
Hello! I'm working on a game with side view camera (mario-like, but in 3d). I've got my character in the middle of camera view, but i want it on the left side of the screen (so player can see what is...
View ArticleHow to properly export fbx file with animation from Blender to Unity
Hello, I use blender to make armature animations. I make actions, and put them into NLA editor. When I export fbx file to Unity most of animations don't work properly (looks like they've got wrong...
View ArticleModifying the mesh and casting ray in the same frame
Hello! This what I want to achieve: 1. cast a ray into the mesh 2. translate mesh's vertices based on ray hit 3. cast a ray into the same mesh (now it's modified) 4. translate (modified) mesh's...
View ArticleAndroid game does not work when lightmap included (black screen instead)
Hello I have a weird problem. My game used to work perfectly on android device until i baked lights. With lightmaps included I can see only black screen without any response, sometimes my phone...
View ArticleEditor scripting: Save Scripts state (properties) in scene
Hi, I'm working on navmesh extension to free Unity version. I've got NavMesh object which is parent of all navmesh vertices objects. This object has "NavMeshTriangles" script attached which stores two...
View ArticleMesh by script: problem with collisions (fliped normals?)
Hello, I generate mesh by script, and later I find some collisions with this mesh. I can find collision (using Raycast) only with one side of triangle and that's ok, but the problem is, some of my...
View ArticleHow to cut camera view? Or change camera perspective center?
Hello! I'm working on a game with side view camera (mario-like, but in 3d). I've got my character in the middle of camera view, but i want it on the left side of the screen (so player can see what is...
View ArticleHow to properly export fbx file with animation from Blender to Unity
Hello, I use blender to make armature animations. I make actions, and put them into NLA editor. When I export fbx file to Unity most of animations don't work properly (looks like they've got wrong...
View ArticleModifying the mesh and casting ray in the same frame
Hello! This what I want to achieve: 1. cast a ray into the mesh 2. translate mesh's vertices based on ray hit 3. cast a ray into the same mesh (now it's modified) 4. translate (modified) mesh's...
View ArticleAndroid game does not work when lightmap included (black screen instead)
Hello I have a weird problem. My game used to work perfectly on android device until i baked lights. With lightmaps included I can see only black screen without any response, sometimes my phone...
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